TrippySMP rules
Build, trade, form nations, fight sieges. Do not cheat, do not be a creep.
Fair play
- One account per person. You must be 13 or older to play.
- No hacked clients, macros, auto-clickers, x-ray or exploits.
- If you find an exploit, report it with /report or in Discord.
- No trading in-game items, coins, land or accounts for real money.
- Once the store opens, if a purchase goes wrong tell us in Discord or at support@trippysmp.com before you go to your bank.
Land
- Nobody can break a block inside your claims.
- Outside a claim the world is open. What you leave in the wild you can lose.
- No claim blocking: no arms, no spaghetti claims, no town founded just to box in a neighbour.
- A town holding more land than its size allows can lose the extra land to a neighbour. The home block always stays yours.
- Town and nation names are real places or plausible ones. No slurs, no pretending to be a real leader.
Fighting
- PvP is on in the wilderness. It is off in the five cities, and in towns unless the mayor turns it on for the town (/t toggle pvp) or an owner for their own plot. Arena plots are always PvP, and during a siege battle PvP is on in the siege zone.
- Kill a player and you take one of their hearts. Die to one and you lose a heart. The cap is 20 and the floor is 5, so nobody is knocked out for good. Mobs, falls and drowning cost no hearts. Dying costs 1 coin.
- For your first hour on the server no other player can hurt you, and you cannot hurt them.
- Wars happen through sieges. Start one on a Friday, between 12:00 and 18:00 UK. It is fought that weekend in six one-hour battles, at 18:00 and 20:00 UK on Friday, Saturday and Sunday, with protections back on in between. A new town cannot be sieged for its first 30 days.
- No combat logging.
- No camping the city gates.
- Die within 400 blocks of a town and you keep your items and levels. Die in a siege zone and you keep your items. Either way tools and armour take 5% wear. Anywhere else you leave a grave. It holds your items for two hours and keeps your experience, and anyone who finds it can open it.
Chat
- English in global chat. Any language in town, nation and private chat.
- No harassment, hate, threats, doxxing or sexual content.
- No advertising other servers.
- No spam, no caps walls, no scamming. Use /trade so the trade is held for both sides.
- Appeal in Discord, not in chat.
Store
- Nothing sold gives you an edge in a fight or a siege. Crate keys are never sold: you earn them in game.
- The store is not open yet. When it opens, nothing in it will touch coins.
Punishments
Warn, then mute or kick, then a temporary ban, then a permanent one. Cheating, alt accounts, real-money trading and doxxing skip to a ban. A chargeback on a genuine purchase can also lead to a ban, after we look at the case. Every ban is recorded and can be appealed in Discord.